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Teaching AI-Inspired Tactile Art A — Delivery Guide & Professional Development
Curriculum
5 Sections
16 Lessons
Lifetime
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Module 1: Teaching AI-Inspired Tactile Art A
4
1.1
The Course Map — Standards, A-G and the Approved Record
25 mins
1.2
Teaching With AI Without Student Accounts
35 mins
1.3
Studio Safety, Materials and Pacing
30 mins
1.4
Access, Accessibility and Integrity
30 mins
Module 2: Unit 1 — How Machines Make Images, How Hands Answer
3
2.1
Unit 1 Briefing — Machine Images and the First Translation
25 mins
2.2
Facilitating the Four-Step Critique and the Translation Workshop
30 mins
2.3
Scoring the Clay Translation, With Exemplars
35 mins
Module 3: Unit 2 — Texture: The Language of Touch
3
3.1
Unit 2 Briefing — Actual Texture, Implied Texture and the Library
25 mins
3.2
Facilitating the Classifier Experiment and the Texture-Map Workshop
30 mins
3.3
Scoring the Texture Translation Panel, With Exemplars
35 mins
Module 4: Unit 3 — Tactile Mediums: Surface, Paint and Mixed Media
3
4.1
Unit 3 Briefing — Choosing and Controlling a Medium
25 mins
4.2
Facilitating the Medium Discussion and the Layering Workshop
30 mins
4.3
Scoring the Medium Study, With Exemplars
35 mins
Module 5: Unit 4 — Art for Touch: Tactile Graphics and Access
3
5.1
Unit 4 Briefing — Designing for Readers Who Use Touch
25 mins
5.2
Facilitating User Tests and the Exhibit Workshop
30 mins
5.3
Scoring the Touchable Exhibit and Semester Reflection, With Exemplars
35 mins
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