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Physics A — Motion, Forces, Momentum and Gravitation (California)

Curriculum

  • 4 Sections
  • 20 Lessons
  • Lifetime
Expand all sectionsCollapse all sections
  • Unit 1: Motion in One and Two Dimensions
    5
    • 1.1
      Can the Car Stop? Position, Velocity and Motion Graphs
      50 mins
    • 1.2
      Ramp Lab: Measuring Acceleration Frame by Frame
      100 mins
    • 1.3
      Reaction Time or Braking Distance? Arguing from the Equations
      50 mins
    • 1.4
      Vectors and Projectiles: Predicting Where It Lands
      100 mins
    • 1.5
      Performance Task — Time to Stop: Yellow Lights and School Zones
      150 mins
  • Unit 2: Forces and Newton’s Laws
    5
    • 2.1
      Runaway Trucks on the Grapevine: Forces, Free-Body Diagrams and Newton’s Laws
      50 mins
    • 2.2
      Cart Lab: Testing Newton’s Second Law with Data
      100 mins
    • 2.3
      Does Area Matter? Arguing About Friction from Data
      50 mins
    • 2.4
      Inclines, Pulleys and Elevators: Modeling with Newton’s Second Law
      100 mins
    • 2.5
      Performance Task — Design a Runaway-Truck Escape Ramp
      150 mins
  • Unit 3: Momentum, Collisions and Crash Safety
    5
    • 3.1
      Helmets, Airbags and the Impulse-Momentum Theorem
      50 mins
    • 3.2
      Collision Carts and the Conservation of Momentum
      100 mins
    • 3.3
      Where Did the Momentum Go? Arguing from Collision Data
      50 mins
    • 3.4
      Crumple Zones, Foam and Designed Materials
      100 mins
    • 3.5
      Performance Task — Design, Test and Defend a Crash-Safety Device
      50 mins
  • Unit 4: Gravitation, Circular Motion and Orbits
    5
    • 4.1
      Staying Up: Circular Motion and the Centripetal Force
      100 mins
    • 4.2
      Pendulum Lab: Measuring the Strength of Earth’s Gravity
      100 mins
    • 4.3
      The Apple and the Moon: Arguing for the Inverse-Square Law
      50 mins
    • 4.4
      Orbits by the Numbers: GPS, Geostationary Satellites and Kepler’s Third Law
      100 mins
    • 4.5
      Performance Task — Choose an Orbit for a California Fire-Watch Satellite
      150 mins

Can the Car Stop? Position, Velocity and Motion Graphs

Unit 1  ·  Phenomenon Launch & Questioning  ·  Lesson 1 of 20

Can the Car Stop? Position, Velocity and Motion Graphs

HS-PS2-1PHYSA-CA
By the end of this lesson I can…

define position, displacement, velocity and acceleration with signs and units, and read velocities, accelerations and displacements from position-time and velocity-time graphs.

Instruction

The phenomenon. A crossing guard steps into a school-zone crosswalk. Near a California school, when children are present, the default speed limit is 25 mph (California Vehicle Code section 22352). Whether a driver can stop in time depends on four quantities that physics defines precisely: position, displacement, velocity and acceleration. This unit builds them into a model you will use to design a safer crossing.

Units first. Physics works in SI units. One mile is exactly 1,609.344 m, so 1 mph = 0.44704 m/s, and 25 mph = 25 × 0.44704 = 11.18 m/s. A car at the school-zone limit covers about 11 m every second, the length of two and a half cars.

Position and displacement. Position x is where an object is, measured from a chosen origin along an axis with a chosen positive direction. Displacement is the change in position, Δx = xf − xi. It has a sign, so it is a vector in one dimension. Distance is the total path length and is never negative. Example: you walk 600 m east to school in 8 min, then 200 m back west to a friend’s house in 2 min. Distance = 800 m, but displacement = +400 m (east).

Velocity and speed. Average velocity is displacement divided by time, vavg = Δx/Δt; average speed is distance divided by time. For the walk, average speed = 800 m / 600 s = 1.33 m/s, but average velocity = 400 m / 600 s = 0.67 m/s east. On a position-time graph, velocity is the slope. A steeper line means faster motion, a horizontal line means the object is at rest, and a downward slope means motion in the negative direction.

Acceleration. Acceleration is the rate of change of velocity, a = Δv/Δt, in m/s per second (m/s2). On a velocity-time graph, acceleration is the slope.

Worked example: leaving the crosswalk. A car waits at the line, then speeds up steadily to 12 m/s in 4 s, cruises at 12 m/s for 6 s, and brakes steadily to rest in 4 s at the next corner.

024681012140481224 m72 m24 mslope +3slope −3time (s)velocity (m/s)
  • Slopes give accelerations: (12 − 0)/4 = +3.0 m/s2, then 0, then (0 − 12)/4 = −3.0 m/s2.
  • The area between the graph and the time axis is the displacement, because each thin strip is velocity × time. Triangle: ½(4)(12) = 24 m. Rectangle: 6 × 12 = 72 m. Triangle: 24 m. Total: 120 m, and the average velocity is 120/14 = 8.57 m/s.

The position-time graph of the same trip is below. While the car speeds up, the slope grows, so the curve bends upward. While it cruises, the graph is a straight line of slope 12 m/s. While it brakes, the slope shrinks to zero and the curve levels off at 120 m.

0246810121404080120speeding upconstant 12 m/sstoppingtime (s)position (m)

Common misconceptions. (1) A motion graph is not a picture of the road. A rising line on a velocity-time graph does not mean the car is going uphill. (2) Negative acceleration does not always mean slowing down. An object slows down when velocity and acceleration have opposite signs. A car moving in the negative direction and speeding up has negative velocity and negative acceleration. (3) Zero velocity does not mean zero acceleration. A ball thrown straight up has v = 0 at the top but is still accelerating downward at 9.8 m/s2.

Driving question for the unit. A driver at 25 mph sees the crossing guard. How far does the car travel before it stops, and what should a yellow light’s duration, or a school zone’s speed limit, be so that stopping is possible? Keep your first guess. You will test it with a model by the end of the unit.

Vocabulary in context

  • displacement — The change in position, Δx = xf − xi; it has a direction (sign), unlike distance.
  • velocity — The rate of change of position, including direction; the slope of a position-time graph.
  • speed — How fast an object moves without regard to direction; average speed is distance divided by time.
  • acceleration — The rate of change of velocity, in m/s2; the slope of a velocity-time graph.
  • area under a v-t graph — The displacement during that time interval, because each strip is velocity times time.

Formative check

Work through these before moving on. They are not graded — they tell you, and your teacher, whether the standard below has landed yet.

Make a prediction

A car waiting at a crosswalk line starts moving and speeds up steadily. What will its position-time graph look like?

A curve that gets steeper. The slope of a position-time graph is the velocity, and the velocity is increasing. A straight line would mean constant velocity, and a horizontal line would mean the car is not moving.
+50 XP

On a velocity-time graph, a car’s velocity falls in a straight line from 12 m/s to 0 m/s over 4 s. What is its acceleration, and how far does it travel while braking?

Slope = (0 − 12)/4 = −3 m/s2. The displacement is the triangle’s area, ½(4 s)(12 m/s) = 24 m, not 12 × 4 = 48 m, which assumes the car kept its full speed.
Fill in the blank

On a position-time graph the slope is the . On a velocity-time graph the slope is the and the area under the graph is the .

Describe a trip you make (walking, biking, bus or car) in three stages. Sketch its position-time and velocity-time graphs with numbered axes and reasonable values. Compute the displacement from the area under your velocity-time graph and check that it matches your position-time graph. Then write two questions you would need answered to decide whether a driver at 25 mph can stop before a crosswalk.

0 words
Quick self-check

How confident are you that you can read velocity, acceleration and displacement from motion graphs and explain what their slopes and areas mean?

Not yetVery confident

Practice

Work these on paper or in your notebook, then open Check your answer. Aim for all of Fluency and Application; try at least one Challenge.

Printable version: this unit’s practice workbook (PDF)

Fluency

Build speed and accuracy with the core skill.

  1. Convert 25 m/s to km/h.
    Check your answer
    Answer: 90.00 km/h
  2. Convert 25 °C to kelvin.
    Check your answer
    Answer: 298.15 K
    K = °C + 273.15.
  3. Convert 100 g to kg.
    Check your answer
    Answer: 0.1000 kg
  4. You walk 450 m east to a bus stop in 6 min, then 150 m back west to a café in 3 min. Find your total distance, your displacement, your average speed and your average velocity in m/s.
    Check your answer
    Answer: distance 600 m; displacement 300 m east; average speed 1.11 m/s; average velocity 0.56 m/s east
    Distance 450 + 150 = 600 m. Displacement +450 − 150 = +300 m. Time 9 min = 540 s. Speed 600/540 = 1.11 m/s; velocity 300/540 = 0.56 m/s east.
  5. On a position-time graph, a cyclist is at 20 m at t = 2 s and at 68 m at t = 8 s, on a straight line. What is the cyclist’s velocity?
    Check your answer
    Answer: 8.0 m/s
    Velocity is the slope: (68 − 20)/(8 − 2) = 48/6 = 8.0 m/s.
  6. A car’s velocity-time graph rises in a straight line from 0 to 10 m/s in 5 s, stays at 10 m/s for 10 s, then falls in a straight line to 0 in 4 s. Find the acceleration in each stage and the total displacement.
    Check your answer
    Answer: +2.0 m/s2, 0, −2.5 m/s2; 145 m
    Slopes: 10/5 = 2.0, 0, −10/4 = −2.5 m/s2. Areas: ½(5)(10) = 25 m, (10)(10) = 100 m, ½(4)(10) = 20 m; total 145 m.

Application

Use the skill in context. Show your reasoning.

  1. A school bus drives at 35 mph. Convert to m/s, then find how far it travels in the 1.5 s a driver takes to react.
    Check your answer
    Answer: 15.65 m/s; 23.5 m
    35 × 0.44704 = 15.65 m/s; 15.65 × 1.5 = 23.5 m.
  2. For the three-stage trip in the Fluency problem, what is the average velocity over the whole 19 s, and why is it less than 10 m/s?
    Check your answer
    Answer: 7.63 m/s
    145 m / 19 s = 7.63 m/s. The car spends 9 s below 10 m/s while speeding up and slowing down.
  3. A ball is thrown straight up. At the top of its path, what are its velocity and its acceleration? Explain.
    Check your answer
    Answer: Velocity 0; acceleration 9.8 m/s2 downward
    The velocity is changing from upward to downward, so it is momentarily zero, but gravity still acts, so the acceleration stays 9.8 m/s2 down the whole time.

Challenge

Stretch problems. Expect to think before you write.

  1. Car A passes a stopped car B at a constant 12 m/s. At that instant B starts from rest with acceleration 2.0 m/s2. When and where does B catch A?
    Check your answer
    Answer: t = 12 s, 144 m from the start
    Set 12t = ½(2.0)t2: t = 12 s (or 0). x = 12 × 12 = 144 m.

Review

Keep earlier skills sharp.

  1. Solve: 6x + 10 = 16
    Check your answer
    Answer: x = 1
    Subtract 10 from both sides: 6x = 6. Divide by 6.
  2. Solve: 7x − 7 = 42
    Check your answer
    Answer: x = 7
    Add 7 to both sides: 7x = 49. Divide by 7.
  3. Find the slope of the line through (1, 9) and (−4, −7).
    Check your answer
    Answer: m = 16/5
    m = (−7 − 9) ÷ (−4 − 1) = 16/5

CA NGSS and CCSS literacy standards addressed: HS-PS2-1, SEP.4, CCC.1, RST.11-12.7, MP.2

UC A-G Area D pillar: Quantitative description of motion from graphs and data

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