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Writing Your Own Java Programs
Curriculum
3 Sections
15 Lessons
10 Weeks
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Chapter 4: Making the Most of Variables and Their Values
7
1.1
Varying a Variable
10 mins
1.2
Experimenting with JShell
10 mins
1.3
What Happened to All the Cool Visual Effects?
10 mins
1.4
The Atoms: Java’s Primitive Types
10 mins
1.5
The Molecules and Compounds: Reference Types
10 mins
1.6
An Import Declaration
10 mins
1.7
Creating New Values by Applying Operators
10 mins
Chapter 5: Controlling Program Flow with Decision-Making Statements
5
2.1
Making Decisions (Java if Statements)
10 mins
2.2
Using Blocks in JShell
10 mins
2.3
Forming Conditions with Comparisons and Logical Operators
10 mins
2.4
The Nesting Habits of if Statements
10 mins
2.5
Choosing among Many Alternatives
10 mins
Chapter 6: Controlling Program Flow with Loops
3
3.1
Repeating Instructions Over and Over Again (Java while Statements)
10 mins
3.2
Count On Me
10 mins
3.3
You Can Always Get What You Want
10 mins
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