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AI-Inspired Tactile Art A — Machines, Materials and Touch (California)

Curriculum

  • 4 Sections
  • 20 Lessons
  • Lifetime
Expand all sectionsCollapse all sections
  • Unit 1: How Machines Make Images, How Hands Answer
    5
    • 1.1
      Images From Noise: How Generative AI Makes Pictures
      50 mins
    • 1.2
      Clay Basics: Pinch, Slab and Relief
      100 mins
    • 1.3
      Reading an Image With Eyes and Fingers
      50 mins
    • 1.4
      Planning a Translation: What to Keep, Simplify and Leave Out
      100 mins
    • 1.5
      Portfolio Task 1: The Clay Translation
      200 mins
  • Unit 2: Texture: The Language of Touch
    5
    • 2.1
      Texture Across Cultures
      50 mins
    • 2.2
      Building a Texture Library
      100 mins
    • 2.3
      Can a Machine Learn Texture? A Classifier Experiment
      50 mins
    • 2.4
      Mapping Texture Onto a Machine Image
      100 mins
    • 2.5
      Portfolio Task 2: The Texture Translation Panel
      200 mins
  • Unit 3: Tactile Mediums: Surface, Paint and Mixed Media
    5
    • 3.1
      Paint You Can Feel and Clay That Moves
      50 mins
    • 3.2
      Impasto, Sgraffito and Blind Embossing
      100 mins
    • 3.3
      Choosing a Medium: A Structured Discussion
      50 mins
    • 3.4
      Layering Surfaces: Mixed-Media Treatments
      100 mins
    • 3.5
      Portfolio Task 3: The Medium Study
      250 mins
  • Unit 4: Art for Touch: Tactile Graphics and Access
    5
    • 4.1
      Who Gets to Touch Art?
      50 mins
    • 4.2
      Making a Collage Tactile Graphic
      100 mins
    • 4.3
      Testing by Touch: A User-Feedback Protocol
      50 mins
    • 4.4
      Curating a Touchable Exhibit
      100 mins
    • 4.5
      Portfolio Task 4: The Touchable Exhibit and Semester Reflection
      250 mins

Images From Noise: How Generative AI Makes Pictures

Unit 1  ·  Artist Study & Inspiration  ·  Lesson 1 of 20

Images From Noise: How Generative AI Makes Pictures

VA:Re7.2.HSITACTA-CA
By the end of this lesson I can…

explain in plain words how a text-to-image diffusion model is trained and how it generates a new image, and compare that process with rule-based computer art and with Seurat’s dot-built painting.

Instruction

When you type a sentence into an image generator and a picture appears seconds later, it can feel like magic or like theft. It is closer to statistics: a model trained on a very large number of pictures. Knowing how it works lets you use it as an artist instead of being used by it.

Step 1: training data. A text-to-image model learns from pairs: an image and a caption describing it. Stable Diffusion, released in 2022, was trained on images drawn from LAION-5B, a public dataset of about 5.85 billion image-text pairs collected automatically from the web. Most of the artists, photographers and institutions whose pictures were collected were never asked. Keep that fact in mind; we return to it in Semester B.

Step 2: learning to remove noise. Most current image generators are diffusion models. During training, the computer takes a real image and adds random noise to it, a little at a time, until nothing is left but static. The model is trained to do the reverse: given a noisy image and its caption, predict the noise so it can be subtracted. Repeated across millions of images, the model learns statistical patterns of what things look like — how fur catches light, how a horizon divides a landscape.

Step 3: generating. To make a new picture, the model starts from pure random noise and removes predicted noise in a series of steps, steered by your prompt, which a separate text encoder has turned into numbers. Because the starting noise is random, the same prompt gives a different image each time. That is why generators are good at variations and poor at producing exactly what you pictured.

What it does and does not do. The model does not search a folder of stored pictures and paste pieces together. But “it doesn’t store images” is not the whole story: researchers have shown that diffusion models can sometimes reproduce near-copies of training images, especially ones that appeared many times in the data. And because a model learns what is common in its data, it repeats that data’s habits — who is shown doing which jobs, which places look “normal”, whose art styles are imitated.

Machines made art before this. Harold Cohen, a British-born painter who worked in California, spent from the early 1970s until his death in 2016 developing AARON, a program that made drawings by following rules Cohen wrote himself. AARON’s images came from an artist’s explicit instructions; a diffusion model’s come from patterns learned from other people’s images. That difference will matter when we discuss authorship.

An analogy in paint. Look closely at Georges Seurat’s A Sunday on La Grande Jatte — 1884 (1884-86, Art Institute of Chicago). Up close it is a field of separate dabs of color; step back and people, parasols and a river resolve. The analogy is loose — Seurat placed every dot deliberately, following a theory of color — but it captures the moment a diffusion model repeats over and over: structure emerging from scattered marks.

How we will use AI here. You will not need an account on any AI service, and nothing in this course asks you to sign up for anything. What you need is one machine-made image to answer with your hands, and there are three ways to get one. All three earn full credit, all three give you an image you can credit honestly by tool and date, and you will keep using the one you choose in Lessons 1.4 and 1.5.

Option A, the image set in this lesson. Three AI-generated works are reproduced inside free U.S. Copyright Office documents. Those documents are U.S. federal publications and so are in the public domain, and in each case the Office decided that the AI-generated material itself carries no copyright because no human authored it. Each work is described below in enough detail to plan a translation from the description alone, so this route works even with no internet and no printer.

  • Théâtre D’opéra Spatial (Jason M. Allen, made with Midjourney, 2022). A tall, dark, heavily ornamented interior like an opera house or a palace hall, in golds, browns and deep oranges. At the center is an enormous bright circle, a round opening filled with pale haze, with a faint crowd and a landscape far beyond it. Three figures in long, heavy gowns stand on a wet-looking reflective floor with their backs to us, facing the circle; two more stand at the right-hand edge. Every architectural edge is crusted with ornament that dissolves into smears when you look closely. Reproduced in the Copyright Review Board’s decision letter of 5 September 2023 (copyright.gov, rulings-filings, review-board, Theatre-Dopera-Spatial.pdf).
  • A Recent Entrance to Paradise (generated by Steven Thaler’s Creativity Machine). Railway tracks run straight away from the viewer and through a low stone arch smothered in leaves and purple blossom. A second, smaller arch shows through the first, and past that a green glow. The whole picture is mottled and grainy, as though built from tiny broken dabs, and the color runs from dark violet at the left to warm pink at the right. Reproduced in the Copyright Review Board’s decision letter of 14 February 2022 (copyright.gov, rulings-filings, review-board, a-recent-entrance-to-paradise.pdf).
  • Zarya of the Dawn (Kris Kashtanova, images made with Midjourney, 2022). The comic’s panels are reproduced through the Copyright Office’s letter of 21 February 2023 (copyright.gov/docs/zarya-of-the-dawn.pdf). Two images repeat: a young woman with dark curly hair standing in a city park at golden hour, holding a small handwritten card, with a lit skyline behind her; and wide red-rock desert scenes under a pale sky, with a distant vehicle on a track. Choose one panel, not a whole page.

Option B, Wikimedia Commons. Commons hosts thousands of AI-generated images carrying its PD-algorithm tag, which states that the file is in the public domain because it is the work of a computer algorithm or artificial intelligence and does not contain enough human authorship to support a copyright claim. Browse Category:AI-generated images at commons.wikimedia.org and choose one with a strong main shape. Copy the file name, the tool and the date from the file page, and the prompt if the uploader recorded one.

Option C, make the image yourself. Run a generative sketch in the p5.js editor (editor.p5js.org), which needs no sign-in, and keep the frame you like. Be honest about what it is: this is rule-based generative art, the AARON tradition rather than the diffusion tradition, and saying so is part of your credit line. Record it as a p5.js sketch, your parameters and the date. The comparison between the two traditions is exactly what this lesson is about.

The machine image is where you start; your hands make the art.

Vocabulary in context

  • diffusion model — A kind of generative AI that learns to remove noise from images and creates new images by starting from random noise and removing it step by step, guided by a prompt.
  • training data — The examples a machine-learning model learns from; for an image generator, pictures paired with captions.
  • prompt — The text instruction given to a generative model to steer what it produces.
  • rule-based art — Computer art made by instructions an artist writes directly, as in Harold Cohen’s AARON, rather than patterns learned from data.
  • bias (in AI) — A systematic slant in a model’s outputs that comes from what is over- or under-represented in its training data.

Formative check

Work through these before moving on. They are not graded — they tell you, and your teacher, whether the standard below has landed yet.

Simulation & tools

Forward diffusion: burying an image in noise

Open the p5.js editor (no sign-in needed to run a sketch). Delete the starter code and paste this sketch, then press the play button:

function setup() {
  createCanvas(300, 300);
  pixelDensity(1);
  noStroke();
}
function draw() {
  background(255);
  fill(0);
  ellipse(150, 150, 160, 160);
  let amt = map(mouseX, 0, width, 0, 1, true);
  loadPixels();
  for (let i = 0; i < pixels.length; i += 4) {
    let v = pixels[i] * (1 - amt) + random(255) * amt;
    pixels[i] = v; pixels[i + 1] = v; pixels[i + 2] = v;
  }
  updatePixels();
}

Move your mouse slowly from the left edge to the right. The left edge is the clean image; the right edge is pure noise. Record the rough fraction of the way across (for example one half, three quarters) at which you can no longer tell there is a circle. Answer: a diffusion model is trained to undo exactly this process. Why would undoing the last few steps (near pure noise) be harder than undoing the first few? Without a computer, do the same thing on paper: draw a circle in pencil, then cover it with five successive layers of random dots and note when it disappears.

Open p5.js Web Editor ↗  ·  p5.js Web Editor, Processing Foundation · LGPL-2.1 open source

+50 XP

Why does the same prompt produce a different image each time in a diffusion model?

Generation begins from random noise; different starting noise leads the step-by-step denoising to a different result.
Myth or Fact?

Because a diffusion model does not store its training images as files, it can never produce a near-copy of one.

Researchers have shown that models can sometimes reproduce near-copies of training images, especially ones repeated many times in the data.

Draw and label the three stages of a diffusion model (training data, learning to remove noise, generating from noise). Then write one paragraph comparing that process with how Seurat built La Grande Jatte and with how AARON made drawings: where is the human decision-making in each?

0 words
Quick self-check

How confident are you that you can explain how a diffusion model makes an image and where human choices enter the process?

Not yetVery confident

CA Arts Standards (Visual Arts) addressed: VA:Re7.2.HSI, VA:Cn11.HSI, VA:Re8.HSI

UC A-G Area F pillar: Understanding the technology and history behind AI-generated imagery

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